Infographic: Mentoring Goes a Long Way

This week LearningYourDevelopment is focusing on mentoring, which is perceived to be one of the most important elements in effective professional development, playing a key role in talent strategy, leadership development and even performance management. The appeal of mentoring, to both mentors and mentees, is universal; while many believe that Millennials prefer to be plugged in to their development, the opposite is true: 75% of Millennials want a mentor, while 65% of Baby Boomers have been sought out for guidance by Millennials (1). To those looking to engage Millennials in professional development, particularly in leadership roles, and to increase engagement and staff retention, this is a key statistic, because it means that appealing to Millennials through their love of technology may not be the best solution. Watch this space, there is a video and an article to come on how you can use mentoring and structured mentoring programs to build and improve on your organisation’s knowledge capital.

Mentoring Infographic

 

 

  1. http://www.psychotactics.com/art-retain-learning/

Video: What is Gamification?

Currently one of the hottest ideas in L&D is adapting the principles of gamification to increase engagement and participation in Learning and Development opportunities. By introducing positive and enjoyable aspects of game play, facilitators and instructional designers are finding fresh ways to inject elements like competition, ‘leveling up’, quests and rewards, as a means of enhancing educational resources, increasing learner retention, and boosting engagement and participation. This video is an excellent general talking point around the positives and pitfalls of gameification and what it’s all about.

Is your organisation using gameification? What successes have you had?

The Future of L&D is Now

The future of L&D is here now: while Gamification is still too expensive for many organisations to fully embrace and pursue, there is a need to adopt better analysis of training metrics, offer more flexible mobile learning access as well as provide micro-learning to complement the medium, and to personalise offerings to ensure that you don’t have a one-size-fits-all mentality to staff development. There is no reason why your organisation can’t be adopting and adapting new ways to boost and measure the effectiveness of your development offerings.

Data, M-Learning, Personalisation & Edutainment

The future is now