This video was made to compliment the post “Employee Engagement? Sounds Like a Job for L&D” which can be found here. This video was created using Animaker, which I highly recommend as being good at what it does and also is a lot of fun to play with. As always, any and all feedback is appreciated, and feel free to share the video (with my blog’s end screen) if you feel it is useful in any way.
This video was created to provide a quick review of the information contained in the article The Top 4 Types of Questions to Ask in a Coaching Session, which has also been turned into an infographic here. As always we welcome you to utilise this as a resource or share it if you find it useful, and invite any and all feedback. Thanks again go to Moovly for their amazing video production software and to http://www.bensound.com for the soundtrack.
The Benefits of Mentoring video below fits in with the article Mentoring: A Win-Win-Win for Mentees, Mentors and Organisations, which can be found here. This video was a project devised by Robert Talbot, who wanted to experiment with a simple fixed camera video writing key words while a voice-over explained their significance. As always, I welcome any and all feedback; we hope that you enjoy the video, and invite you to share it if you feel that it suits your needs.
As promised, I’ve put together a video to go with the post from earlier this week regarding the 70:20:10 principle. I firmly believe that the 70:20:10 ratio can work, however thus far it is failing to deliver on its potential due to a lack of structure and resources.
I am indebted to Moovly, whose wonderful software I have utilised to create this video, and to http://www.bensound.com for the wonderful backing music. As always, I appreciate any and all feedback, hope that you enjoy the video, and invite you to share it if you feel that it suits your needs.
To compliment my earlier blog post about Talent Strategy which you can find here, I’ve produced a video that will give you a good launch pad to understanding the topic. Statistics in the video come from here. Once again I have utilised the services of Biteable.com, and thank you again to them for their excellent software. I hope you enjoy it, and please feel free to share it or leave me any feedback you may have.
I read an excellent article regarding the incredible statistic that only 4% of staff feel that performance reviews are useful here, and it really made me think. Why do we stick to formats that don’t produce results? A set and forget mindset is never going to create real change or development with measurable results, so let’s talk about how to do it differently. Let’s talk about how to turn annual reviews into a constant and continuous process that involves supporting and guiding staff to develop themselves in ways that benefit the business and allow employees to move further along in their chosen career path. If employee engagement is a problem, then let’s find new ways to get employees to engage. To that end, I produced this video with the help of an awesome online program from biteable.com, so I want to shout out to those guys for making a fantastic product, and encourage others to try it out. The findings and numbers in the video come from the article above about the survey run by Bamboo HR. I’ve enabled the option to download and share the video, and if you choose to do so, I would appreciate it if you linked back to this blog post because it did take effort to get it together. Thank you!
Currently one of the hottest ideas in L&D is adapting the principles of gamification to increase engagement and participation in Learning and Development opportunities. By introducing positive and enjoyable aspects of game play, facilitators and instructional designers are finding fresh ways to inject elements like competition, ‘leveling up’, quests and rewards, as a means of enhancing educational resources, increasing learner retention, and boosting engagement and participation. This video is an excellent general talking point around the positives and pitfalls of gameification and what it’s all about.
Is your organisation using gameification? What successes have you had?