Gamification in eLearning: The Next Frontier?

Gamification is definitely a subject I am interested in doing more with professionally. There is a reason why so many people (77% listed in the below¬†infographic) choose to spend their time gaming. The personal rewards and enjoyment that come from ‘levelling up’, discovering new capabilities¬†and progressing in the game due to increased skill all sound like music to a trainer (and training designer)’s ears!

Clearly industry leaders are pursuing gamification as a means of developing their staff, the infographic lists Deloitte, IBM and Xerox as pioneers in this field, and I look forward to seeing what comes from development and research into this area over in the near future.

Gameification

Gameificiation in eLearning